Renderzone
- Adding Environment Lights to a project
- Create perforated and wire mesh objects using transparent materials
- Create Transparent Decals
- Decal Bumps for ornate details
- Emulate soffit lighting using Line Lights
- Enhance Reflections with Environment Maps
- Making Image Maps more efficient
- Render Area Rectangle
- Render ground shadows and reflections with Catcher Shader
- Render objects as wireframe, shaded surface, or both
- Rendering with Alpha Channels
- RenderZone Efficiency
- Shadows
- Using Global Illumination in RenderZone