- Create a 2D shape for your ground plane such as a rectangle or circle.
- Create a Material with the following parameters:
- Set Color to Background,
- Set Reflection to Catcher, then click Options button to set Shadow Intensity and Reflectivity.
- Drag-n-drop this material onto your ground plane object.
- RenderZone render and observe shadows, (including Ambient Occlusion), and reflectivity.