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form•Z 10.0.1
New
- New Material Keep Synchronized option allows for greater flexibility in defining alternate material representations fro use in Shaded Full, V-Ray, and RenderZone. Historically, form•Z has always tried to keep the material parameters of the installed renderers synchronized. For example, if you change a texture in RenderZone, the shaded material is updated to match as best it can. However, there are times when this behavior is not desirable, especially when the material for a particular renderer cannot be well represented in other renderers. The new Keep Synchronized option has been added beneath the list of Material Types. When this option is turned off (it is on by default), subsequent changes to a material are not applied to the other material types, allowing each renderer to have unique material parameters. Turning this option back on applies the parameters of the currently selected material type to all renderers as best as possible.
- New Sketchfab Prep... (in Extensions Menu) provides a useful alternate method for preparing files for uploading to your Sketchfab account, as there are times when the you may need to upload to Sketchfab directly rather than using the Sketchfab Uploader utility. Sketchfab Prep does all of the preparation of your model for Sketchfab (exports .obj and .mtl files optimized for Sketchfab, gathers all of the referenced texture files, and compresses it all into a single .zip file). You can then upload the final .zip directly to your Sketchfab account.
Corrections
- The login window is displayed less frequently when launching form•Z 10.
- Export to vector formats from WireFrame views now works as expected.
- Certain M3 Macintosh machines are less likely to crash under certain conditions.
- Fixed crash with saving Imager sets on certain macOS versions.
- Various stability and performance improvements.
form•Z 10.0.0
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