Export file formats can represent many aspects of a form•Z project, but not all. Each export format has its strengths. It is important to consider the desination application and the particular data that needs to be shared when deciding upon an import of export format.
Format |
Facetted (Meshes) |
ACIS |
NURBS |
Object-Level Materials |
Face-Level Materials | Textures | Lights | Cameras |
Datasmith | ✓ | ✓ | ✓ | ✓ | ✓* | ✓ | ||
DXF | ✓ | ✓ | ✓ | ✓ | ||||
FBX | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |
IGES | ✓ | |||||||
SAT | ✓ | ✓ | ||||||
STEP | ✓ | |||||||
* Point, Cone and Distant Types
Export Recommendations
These are provided as a starting point only, your situation may require an alternate approach.
For sharing precision smooth (ACIS) models with programs like Solidworks or Rhino, STEP or SAT is recommended.
For exchange of architectural projects with CAD applications like AutoCad or Vectoworks, start with DXF.
For models intended primarily for rendering and animation in DCC applications like Cinema 4D or Maya, FBX is a good choice.
For Twinmotion or Unreal Engine, use the native Datasmith exporter.