formZ SDK | 5.0 API Reference | Project | Modeling | Rendering | Render Materials

# fz_shdr_refl_map_enum

Description

Identifies the map shaders of a reflection shader This enum is used in the function to identifiy which reflection map shader to retrieve.

enum fz_shdr_refl_map_enum {

FZ_SHDR_REFL_MAP_AMBIENT,

FZ_SHDR_REFL_MAP_DIFFUSE,

FZ_SHDR_REFL_MAP_SPECULAR,

FZ_SHDR_REFL_MAP_MIRROR,

FZ_SHDR_REFL_MAP_TRANSMISSION,

FZ_SHDR_REFL_MAP_GLOW };

Members

FZ_SHDR_REFL_MAP_AMBIENT

Identifier for the ambient map shader of a reflection shader

FZ_SHDR_REFL_MAP_DIFFUSE

Identifier for the diffuse map shader of a reflection shader

FZ_SHDR_REFL_MAP_SPECULAR

Identifier for the specular map shader of a reflection shader

FZ_SHDR_REFL_MAP_MIRROR

Identifier for the mirror map shader of a reflection shader

FZ_SHDR_REFL_MAP_TRANSMISSION

Identifier for the transmission map shader of a reflection shader

FZ_SHDR_REFL_MAP_GLOW

Identifier for the glow map shader of a reflection shader

Availability

5.5.0.0

See Also

Defined in

fz_rmtl_api.h