formZ SDK | 5.0 API Reference | Project | Modeling | Rendering | Render Manager

# fz_rndr_wref_parm_enum

Description

Renderer parameters for Wire Frame. Each renderer has a set of options that can be retrieved or changed, and this enum identifies which option is wanted. This is used with the fz_rndr_get_parm, render manager functions.

enum fz_rndr_wref_parm_enum {

FZ_RNDR_WREF_PARM_BFACES,

FZ_RNDR_WREF_PARM_COLOR,

FZ_RNDR_WREF_PARM_HIDE_GHST,

FZ_RNDR_WREF_PARM_HIDE_GHST_OBJT,

FZ_RNDR_WREF_PARM_HIDE_GHST_LAYER,

FZ_RNDR_WREF_PARM_FACETS,

FZ_RNDR_WREF_PARM_FACETS_RES,

FZ_RNDR_WREF_PARM_ISO_LINES,

FZ_RNDR_WREF_PARM_RADS_MESH,

FZ_RNDR_WREF_PARM_RADS_MESH_GHST,

FZ_RNDR_WREF_PARM_RENDER,

FZ_RNDR_WREF_PARM_RDRW_AUTO,

FZ_RNDR_WREF_PARM_RDRW_INTV,

FZ_RNDR_WREF_PARM_RDRW_SECS };

Members

FZ_RNDR_WREF_PARM_BFACES

Whether or not to show back faces.

Type: fzrt_boolean

Default Value: TRUE

FZ_RNDR_WREF_PARM_COLOR

Whether or not to show object's color.

Type: fzrt_boolean

Default Value: TRUE

FZ_RNDR_WREF_PARM_HIDE_GHST

Whether or not to hide ghosted objects and layers.

Type: fzrt_boolean

Default Value: FALSE

FZ_RNDR_WREF_PARM_HIDE_GHST_OBJT

Whether or not to hide ghosted objects.

Type: fzrt_boolean

Default Value: FALSE

FZ_RNDR_WREF_PARM_HIDE_GHST_LAYER

Whether or not to hide ghosted layers.

Type: fzrt_boolean

Default Value: FALSE

FZ_RNDR_WREF_PARM_FACETS

Whether or not to show facets of smooth objects.

Type: fzrt_boolean

Default Value: TRUE

FZ_RNDR_WREF_PARM_FACETS_RES

Range for how many facets to show on smooth objects.

Type: short

Default Value: 40

Range: 0 <= value <= 127

FZ_RNDR_WREF_PARM_ISO_LINES

Range for how many iso lines to show on smooth objects.

Type: short

Default Value: 80

Range: 0 <= value <= 127

FZ_RNDR_WREF_PARM_RADS_MESH

Whether or not to draw radiosity mesh.

Type: fzrt_boolean

Default Value: TRUE

FZ_RNDR_WREF_PARM_RADS_MESH_GHST

Whether or not to draw radiosity mesh ghosted.

Type: fzrt_boolean

Default Value: FALSE

FZ_RNDR_WREF_PARM_RENDER

What type of underlying graphics engine to use for rendering.

Type: fz_rndr_wref_grph_enum

Default Value: FZ_RNDR_WREF_GRPH_NATIVE

FZ_RNDR_WREF_PARM_RDRW_AUTO

Whether or not to redraw buffer automatically.

Type: fzrt_boolean

Default Value: FALSE

FZ_RNDR_WREF_PARM_RDRW_INTV

Whether or not to redraw buffer at some interval.

Type: fzrt_boolean

Default Value: TRUE

FZ_RNDR_WREF_PARM_RDRW_SECS

How often to redraw buffer at some interval (in seconds).

Type: double

Default Value: 0.25

Range: 0.001 <= value <= 30.0

Availability

5.0.0.0

Defined in

fz_rndr_api.h