formZ SDK | 5.0 API Reference | Project | Modeling | Animation
Description
Returns the UUID of an animation node. With this UUID you can distinguish
animation nodes of the same class. Each entity type has a different UUID
(one for objects FZ_ANIM_OBJT, one for lights FZ_ANIM_LITE, etc). Each track type has a different UUID
(Position X FZ_TRAC_TYPE_POS_X, Position Y FZ_TRAC_TYPE_POS_Y, Path Distance FZ_TRAC_TYPE_POS_PATH, Color Red FZ_TRAC_TYPE_COLR_RED, etc).
Each controller type has a different UUID. (Bezier , Sine FZ_ANIM_CNTL_SINE, Noise FZ_ANIM_CNTL_NOISE, etc).
Sometimes it is only necessary to distinguish nodes by their class, rather
than by their UUID. If this is the case, use the fz_anim_node_get_class function.
Plugin Prototype
fzrt_error_td fz_anim_node_get_uuid(
fzrt_int | windex, |
anim_node, | |
node_uuid ) |
Parameters
windex [Input]
project window index
anim_node [Input]
animation node
node_uuid [Result]
animation node type uuid
Returns
Error codes
Availability
6.1.0.0
Example Files
Function Set
Defined in