formZ SDK | 5.0 API Reference | Project | Modeling | Rendering | Shaders

# fz_shdr_get_tspace_st

Description

Gets the value of the 2d texture space coordinate of a pixel. This value is determined by the texture map control attribute associated with a face of an object. When implementing a 2d (wrapped) shader, this function should be called and the resulting xy value should be used to determine the pattern of the shader.
Note, that this function only has a meaningful use when called from a shader's pixel function. When called from any other place, the resulting xy value is undefined.

Plugin Prototype

void fz_shdr_get_tspace_st(

fz_xy_td * | st )

Parameters

st [Result]

The current pixel's 2d texture space coordinate

Returns

none

Availability

5.0.0.0

Function Set

fz_shdr_fset

Defined in

fz_rzne_shdr_api.h