formZ SDK | 5.0 API Reference | Project | Modeling | Rendering | Render Materials
Description
Identifier for the space in which shader antialiasing occurs. This enum is used in the parameter FZ_RMTL_PARM_SHADER_AA_COL_SPACE, FZ_RMTL_PARM_SHADER_AA_REF_SPACE and FZ_RMTL_PARM_SHADER_AA_BMP_SPACE in the functions and fz_rmtl_set_parm.
enum fz_rmtl_parm_shdraa_space_enum {
FZ_RMTL_SHADER_AA_SPACE_SCREEN,
FZ_RMTL_SHADER_AA_SPACE_WORLD,
FZ_RMTL_SHADER_AA_SPACE_TEXTURE };
Members
FZ_RMTL_SHADER_AA_SPACE_SCREEN
shader antialiasing occurs in screen space
FZ_RMTL_SHADER_AA_SPACE_WORLD
shader antialiasing occurs in world space
FZ_RMTL_SHADER_AA_SPACE_TEXTURE
shader antialiasing occurs in texture space
Availability
5.0.0.0
See Also
Defined in