formZ SDK | 5.0 API Reference | System | Texture Maps

# fz_tmap_allocate

Description

Allocates and initializes a texture map structure. The texture map is set to the formZ logo default texture.

Plugin Prototype

fzrt_error_td fz_tmap_allocate(

fzrt_zone_ptr | zone_ptr,
fz_tmap_ptr * | tmap )

Parameters

zone_ptr [Input]

the memory zone in which the texture map's memory is allocated

tmap [Result]

the new texture map

Returns

error codes

Availability

7.0.0.0

See Also

fz_tmap_finit

Function Set

fz_tmap_fset

Defined in

fz_tmap_api.h