formZ SDK | 4.0 Call Back Reference | RenderZone Shader

fz_shdr_cbak_refl_name

Description

Reflection shader name function (Required). This function is called once at startup. It is expected to supply the name of a reflection shader, as it will appear in the Reflection menu in the Surface Style Parameters dialog.

Plugin Prototype

fzrt_error_td fz_shdr_cbak_refl_name(

char *

name,

fzrt_int

max_len )

Parameters

name [Result]

The name of the shader.

max_len [Input]

The maximum number of characters the shader name can have.

Returns

Error codes

Availability

5.0.0.0

Example Files

sine_wave.fsl

Function Set

fz_shdr_cbak_refl_fset


Defined in

fz_rzne_shdr_api.h