formZ SDK | 5.0 API Reference | System | Math

fz_math_3d_isect_line_cone

Description

Calculate the intersection of a line with a cone, defined by an apex point, a vector for the cone axis direction and the cone's half angle (angle between its side and the axis) n_int_pts indicates, whether there are 0, 1 or 2 intersection points, returned in the int_pts array. Note, that this must be an array that can hold 2 fz_xyz_td.

Plugin Prototype

fzrt_error_td fz_math_3d_isect_line_cone(

fz_xyz_td *

line_start,

fz_xyz_td *

line_end,

fz_xyz_td *

cone_apex,

fz_xyz_td *

cone_axis_vector,

double

cone_angle,

fz_xyz_td

int_pts[2],

fzrt_int *

n_int_pts )

Parameters

line_start [Input]

start point of 3d line segment

line_end [Input]

end point of 3d line segment

cone_apex [Input]

apex (tip) of the cone

cone_axis_vector [Input]

axis direction of the cone (normalized)

cone_angle [Input]

the cone's half angle

int_pts[2] [Result]

intersecting 3d points array

n_int_pts [Result]

number of intersecting points

Returns

Error codes

Availability

5.0.0.0

Example Files

util_math_3d.fsl

See Also

fz_math_3d_isect_line_plane, fz_math_3d_isect_line_cube, fz_math_3d_isect_lines, , fz_math_3d_isect_3_planes, fz_math_3d_isect_2_planes, fz_math_3d_isect_line_cyln

Function Set

fz_math_fset


Defined in

fz_math_api.h