formZ SDK | 5.0 API Reference | System | Texture Maps
Description
Allocates and initializes a texture map structure. The texture map is set to the formZ logo default texture.
Plugin Prototype
fzrt_error_td fz_tmap_allocate(
zone_ptr, | |
tmap ) |
Parameters
zone_ptr [Input]
the memory zone in which the texture map's memory is allocated
tmap [Result]
the new texture map
Returns
error codes
Availability
7.0.0.0
See Also
fz_tmap_finit
Function Set
Defined in