formZ SDK | 5.0 API Reference | Project | Modeling | Animation

# fz_anim_node_get_uuid

Description

Returns the UUID of an animation node. With this UUID you can distinguish animation nodes of the same class. Each entity type has a different UUID (one for objects FZ_ANIM_OBJT, one for lights FZ_ANIM_LITE, etc). Each track type has a different UUID (Position X FZ_TRAC_TYPE_POS_X, Position Y FZ_TRAC_TYPE_POS_Y, Path Distance FZ_TRAC_TYPE_POS_PATH, Color Red FZ_TRAC_TYPE_COLR_RED, etc). Each controller type has a different UUID. (Bezier , Sine FZ_ANIM_CNTL_SINE, Noise FZ_ANIM_CNTL_NOISE, etc).
Sometimes it is only necessary to distinguish nodes by their class, rather than by their UUID. If this is the case, use the fz_anim_node_get_class function.

Plugin Prototype

fzrt_error_td fz_anim_node_get_uuid(

fzrt_int | windex,
fz_anim_node_ptr | anim_node,
fzrt_UUID_td | node_uuid )

Parameters

windex [Input]

project window index

anim_node [Input]

animation node

node_uuid [Result]

animation node type uuid

Returns

Error codes

Availability

6.1.0.0

Example Files

util_anim_node_info.fsl

Function Set

fz_anim_fset

Defined in

fz_anim_api.h