formZ SDK | 5.0 API Reference | Project | Modeling | Rendering | Render Manager

fz_rndr_anim_gen_parm_enum

Description

Animation Generation parameters. This enum identifies which option is wanted to retrieve or change. This is used with the , fz_rndr_anim_gen_set_parm render manager functions.

enum fz_rndr_anim_gen_parm_enum {

FZ_RNDR_ANIM_GEN_PARM_DISPLAY_TYPE,

FZ_RNDR_ANIM_GEN_PARM_SSAMPLE,

FZ_RNDR_ANIM_GEN_PARM_SSAMPLE_MENU,

FZ_RNDR_ANIM_GEN_PARM_MBLUR,

FZ_RNDR_ANIM_GEN_PARM_MBLUR_MENU,

FZ_RNDR_ANIM_GEN_PARM_BFILTER,

FZ_RNDR_ANIM_GEN_PARM_BFILTER_MENU,

FZ_RNDR_ANIM_GEN_PARM_FRAMES_MENU,

FZ_RNDR_ANIM_GEN_PARM_FRAME_START,

FZ_RNDR_ANIM_GEN_PARM_FRAME_END,

FZ_RNDR_ANIM_GEN_PARM_FRAME_INCR,

FZ_RNDR_ANIM_GEN_PARM_FRAME_INCR_INP,

FZ_RNDR_ANIM_GEN_PARM_FRAME_LIST,

FZ_RNDR_ANIM_GEN_PARM_LOCAL,

FZ_RNDR_ANIM_GEN_PARM_FILE_TYPE,

FZ_RNDR_ANIM_GEN_PARM_COMP,

FZ_RNDR_ANIM_GEN_PARM_KEEP_FRAMES,

FZ_RNDR_ANIM_GEN_PARM_PRES_RNDR };

Members

FZ_RNDR_ANIM_GEN_PARM_DISPLAY_TYPE

Type of display renderer to use during animation.

Type: fzrt_UUID_td

Default Value: RenderZone

FZ_RNDR_ANIM_GEN_PARM_SSAMPLE

Whether or not to super sample animation.

Type: fzrt_boolean

Default Value: FALSE

FZ_RNDR_ANIM_GEN_PARM_SSAMPLE_MENU

Level of super sampling to do.

Type: fz_rndr_anim_gen_ssample_enum

Default Value: FZ_RNDR_ANIM_GEN_SSAMPLE_LOW

FZ_RNDR_ANIM_GEN_PARM_MBLUR

Whether or not to do motion blur in animation.

Type: fzrt_boolean

Default Value: FALSE

FZ_RNDR_ANIM_GEN_PARM_MBLUR_MENU

Level of motion blurring to do.

Type: fz_rndr_anim_gen_mblur_enum

Default Value: FZ_RNDR_ANIM_GEN_MBLUR_LOW

FZ_RNDR_ANIM_GEN_PARM_BFILTER

Whether or not to do blur filter in animation.

Type: fzrt_boolean

Default Value: FALSE

FZ_RNDR_ANIM_GEN_PARM_BFILTER_MENU

Level of blur filtering to do.

Type: fz_rndr_anim_gen_bfilter_enum

Default Value: FZ_RNDR_ANIM_GEN_bfilter_LOW

FZ_RNDR_ANIM_GEN_PARM_FRAMES_MENU

What choice of frames to use for animation.

Type: fz_anim_frames_enum

Default Value: FZ_ANIM_FRAMES_ALL

FZ_RNDR_ANIM_GEN_PARM_FRAME_START

Starting frame for range of frames to use for animation.

Type: fzrt_int

Default Value: 0

Range: 0 <= value <= FZ_RNDR_ANIM_GEN_PARM_FRAME_END

FZ_RNDR_ANIM_GEN_PARM_FRAME_END

Ending frame for range of frames to use for animation.

Type: fzrt_int

Default Value: last frame index

Range: FZ_RNDR_ANIM_GEN_PARM_FRAME_START <= value <= last frame index

FZ_RNDR_ANIM_GEN_PARM_FRAME_INCR

Whether or not to skip/increment/jump a certain number of frames between frames.

Type: fzrt_boolean

Default Value: FALSE

FZ_RNDR_ANIM_GEN_PARM_FRAME_INCR_INP

Number of frames to increment between frames for range of frames to use for animation.

Type: fzrt_int

Default Value: 10

Range: 1 <= value <= number of frames

FZ_RNDR_ANIM_GEN_PARM_FRAME_LIST

Comma separated list of ranges of frames to use for animation.

Type: char*

Default Value: "0 - 299"

FZ_RNDR_ANIM_GEN_PARM_LOCAL

Whether or not to use local machine to generate animation. If FALSE, network is used.

Type: fzrt_boolean

Default Value: TRUE

FZ_RNDR_ANIM_GEN_PARM_FILE_TYPE

Type of file to output for animation.

Type: fz_rndr_anim_gen_file_type_enum

Default Value: FZ_RNDR_ANIM_GEN_FILE_TYPE_FZ

FZ_RNDR_ANIM_GEN_PARM_COMP

Type of compression to use for animation output file.

Type: fz_rndr_anim_gen_comp_enum

Default Value: FZ_RNDR_ANIM_GEN_COMP_OFF

FZ_RNDR_ANIM_GEN_PARM_KEEP_FRAMES

Whether or not to keep all existing frames in animation.

Type: fzrt_boolean

Default Value: FALSE

FZ_RNDR_ANIM_GEN_PARM_PRES_RNDR

Whether or not to preserve rendering of existing frames in animation.

Type: fzrt_boolean

Default Value: FALSE

Availability

5.0.0.0

See Also

fz_rndr_anim_gen_set_parm

Defined in

fz_rndr_api.h