formZ SDK | 5.0 API Reference | Project | Modeling | View Manager
Description
Indicates the type of path control for an animated view.
enum fz_view_anim_path_type_enum {
FZ_VIEW_ANIM_PATH_TYPE_FIXED,
FZ_VIEW_ANIM_PATH_TYPE_LINEAR,
FZ_VIEW_ANIM_PATH_TYPE_LINEAR_CLOSED,
FZ_VIEW_ANIM_PATH_TYPE_SPLINE,
FZ_VIEW_ANIM_PATH_TYPE_SPLINE_CLOSED,
FZ_VIEW_ANIM_PATH_TYPE_OBJECT };
Members
FZ_VIEW_ANIM_PATH_TYPE_FIXED
Path is fixed to a single point.
FZ_VIEW_ANIM_PATH_TYPE_LINEAR
Path is linear.
FZ_VIEW_ANIM_PATH_TYPE_LINEAR_CLOSED
Path is linear and returns to start. At least 2 keyframes are required to use this path setting. If chosen, a new keyframe will always be added. If the number of keyframes falls below 3 (by deleting them), the FZ_VIEW_ANIM_PATH_LINEAR path will be used.
FZ_VIEW_ANIM_PATH_TYPE_SPLINE
Path is a spline. At least 3 keyframes are required to use this path setting. If the number of keyframes falls below 3 (by deleting them), the FZ_VIEW_ANIM_PATH_LINEAR path will be used.
FZ_VIEW_ANIM_PATH_TYPE_SPLINE_CLOSED
Path is a spline and returns to start. At least 3 keyframes are required to use this path setting, If chosen, a new keyframe will always be added. If the number of keyframes falls below 4 (by deleting them), the FZ_VIEW_ANIM_PATH_LINEAR_CLOSED path will be used.
FZ_VIEW_ANIM_PATH_TYPE_OBJECT
Path is fixed to an object centroid.
Availability
5.0.0.0
See Also
Defined in