formZ SDK | 5.0 API Reference | System | Runtime Library (FZRT) | Graphics
Description
Rectangle in Macintosh graphics .
Represents a rectangle in a 2D graphical environment of the Macintosh OS.
NOTE: the implementation is platform dependent to match the defined Rect.
This structure should not be saved to disk. If you need to save a Rectangle, you should define your own structure that is
platform independent.
typedef struct fzrt_rect_mac_td {
short | top; |
short | left; |
short | bottom; |
short | right }; |
Members
top
- top edge y coordinate of rectangle
left
- left edge x coordinate of rectangle
bottom
- bottom edge y coordinate of rectangle
right
- right edge x coordinate of rectangle
Availability
5.0.0.0
See Also
Defined in