formZ SDK | 5.0 API Reference | System | Texture Maps

# fz_tmap_embd_set_floc

Description

Associates an embdded texture map with a texture file and laods the pixels from the file into memory. The load_alpha argument determines whether the alpha channel or RGB channels of the file are loaded. If load_alpha is TRUE and the file does not have an alpha channel, the rgb channels are loaded instead.

Plugin Prototype

fzrt_error_td fz_tmap_embd_set_floc(

fzrt_int | windex,
fz_tmap_embd_ptr | tmap_embd,
fzrt_floc_ptr | floc,
fzrt_boolean | load_alpha )

Parameters

windex [Input]

project window index

tmap_embd [Input]

the embedded texture map

floc [Input]

the file locator, which identifies the texture file

load_alpha [Input]

If set to TRUE, only the alpha channel is loaded. Otherwise RGB channels are loaded

Returns

error codes

Availability

7.0.0.0

See Also

Function Set

fz_tmap_fset

Defined in

fz_tmap_api.h