formZ SDK | 5.0 API Reference | Project | Modeling | Rendering | Render Materials

fz_shdr_ptr

Description

Shader data type. Each surface style ( fz_rmtl_ptr) consists of four shaders (color, reflection, transparency and bump). RenderZone render options also have background, depth effect and environment shaders.

Availability

5.0.0.0

Defined in

fz_rmtl_api.h