formZ SDK | 5.0 API Reference | System | Texture Maps
Description
Defines which channels of a texture map file are requested to be loaded. This enum is used in the API function .
enum fz_tmap_channel_enum {
FZ_TMAP_CHANNEL_RGB,
FZ_TMAP_CHANNEL_ALPHA,
FZ_TMAP_CHANNEL_RGB_ALPHA };
Members
FZ_TMAP_CHANNEL_RGB
Load the red, green and blue channels of the file. These channels are always present, even if the texture is black and while or cmyk.
FZ_TMAP_CHANNEL_ALPHA
Load the alpha channel of the file. This option is only valid if the texture map possesses an alpha channel.
FZ_TMAP_CHANNEL_RGB_ALPHA
Load the red, green, blue and alpha channels of the file. This option is only valid if the texture map possesses an alpha channel.
Availability
5.0.0.0
See Also
Defined in