formZ SDK | 5.0 API Reference | Project | Modeling | Rendering | Shaders

# fz_shdr_set_specular_color_parm

Description

This function can only be called inside the set_parameters callback function when implementing a plugin or script reflection shader. It declares the standard specular color parameter. No further action needs to be taken by a plugin or script shader. formZ will automatically create the title and color box.
In the pixel callback function the current value of the specular color parameters can be retrieved via the call (&col).

Plugin Prototype

void fz_shdr_set_specular_color_parm(

fz_rgb_float_td * | col )

Parameters

col [Input]

The default specular color.

Returns

none

Availability

5.0.0.0

See Also

Function Set

fz_shdr_fset

Defined in

fz_rzne_shdr_api.h