formZ SDK | 5.0 API Reference | Project | Modeling | Rendering | Shaders
Description
This function can only be called inside the set_parameters
callback function when implementing a plugin or script
reflection shader. It declares the standard specular reflection parameter. No
further action needs to be taken by a plugin or script shader.
formZ will automatically create the title, text field, map menu and options button.
In the pixel callback function the current value of the specular
reflection parameters can be retrieved via the call fz_shdr_get_specular_factor(&val)
and (&roughness).
Plugin Prototype
void fz_shdr_set_specular_parm(
double | spec_val, |
double | roughness ) |
Parameters
spec_val [Input]
The default specular factor.
roughness [Input]
The default specular roughness.
Returns
none
Availability
5.0.0.0
See Also
Function Set
Defined in