formZ SDK | 5.0 API Reference | Project | Modeling | Objects | Control Objects | Spherical Object
Description
Parameter identifiers for a parametric spheroid object. Used for the "which" argument of and .
enum fz_objt_spid_parm_enum {
FZ_OBJT_SPID_PARM_GEO_BY_LEVEL,
FZ_OBJT_SPID_PARM_GEO_LEVEL,
FZ_OBJT_SPID_PARM_GEO_ESIZE,
FZ_OBJT_SPID_PARM_REVL_U_RES,
FZ_OBJT_SPID_PARM_REVL_V_RES,
FZ_OBJT_SPID_PARM_GEO_NUM_SUBDIV,
FZ_OBJT_SPID_PARM_TYPE,
FZ_OBJT_SPID_PARM_RADII,
FZ_OBJT_SPID_PARM_ORIGIN,
FZ_OBJT_SPID_PARM_ROTATION };
Members
FZ_OBJT_SPID_PARM_GEO_BY_LEVEL
Construction and Editing - Geodesic sphere construct by level on/off.
Type: fzrt_boolean
FZ_OBJT_SPID_PARM_GEO_LEVEL
Editing - This is the old geodesic sphere level of subdivision and should not be used anymore. FZ_OBJT_SPID_PARM_GEO_NUM_SUBDIV
should be used instead.
Type: fzrt_int
Range: 1 <= value <= 4
FZ_OBJT_SPID_PARM_GEO_ESIZE
Construction and Editing - Geodesic sphere max edge size.
Type: double
Range: value > 0.0
FZ_OBJT_SPID_PARM_REVL_U_RES
Construction and Editing - Revolved sphere horizontal resolution.
Type: fzrt_int
Range: value >= 4
FZ_OBJT_SPID_PARM_REVL_V_RES
Construction and Editing - Revolved sphere vertical resolution.
Type: fzrt_int
Range: value >= 2
FZ_OBJT_SPID_PARM_GEO_NUM_SUBDIV
Construction and Editing - Geodesic sphere number of subdivisions.
It indicates how many times a triangle of an icosahedron is subdivided
to create the geodesic sphere. This parameter supersedes the old FZ_OBJT_SPID_PARM_GEO_LEVEL
paramter, which only gave 2, 4, 8 and 16 subdivisions (called level 1, 2, 3 and 4).
Type: fzrt_int
Range: 2 <= value <= 50
FZ_OBJT_SPID_PARM_TYPE
Editing - Spheroid type.
Type: fz_objt_spid_type_enum
FZ_OBJT_SPID_PARM_RADII
Editing - Spheroid radii.
Type: fz_xyz_td
Range: value > 0
FZ_OBJT_SPID_PARM_ORIGIN
Editing - Spheroid origin.
Type: fz_xyz_td
FZ_OBJT_SPID_PARM_ROTATION
Editing - Spheroid rotation.
Type: fz_xyz_td
Range: -2PI <= value <= 2PI
Rotation angles are applied in z y x order to transform
the spheroid from alignment with the world axes to it's
3d orientation
Availability
5.0.0.0
See Also
,
Defined in