formZ SDK | 5.0 API Reference | Project | Modeling | Objects | Generative Objects

fz_surf_scatter_parm_enum

Description

Parameter identifiers for a surface scatter operation.

enum fz_surf_scatter_parm_enum {

FZ_SURF_SCATTER_PARM_KEEP_COPIES,

FZ_SURF_SCATTER_PARM_SCATTER_INDIVIDUALLY,

FZ_SURF_SCATTER_PARM_DIRECTION,

FZ_SURF_SCATTER_PARM_JUSTIFICATION,

FZ_SURF_SCATTER_PARM_SEPARATE,

FZ_SURF_SCATTER_PARM_SEPARATION,

FZ_SURF_SCATTER_PARM_SETBACK,

FZ_SURF_SCATTER_PARM_USE_SOURCE_AXIS,

FZ_SURF_SCATTER_PARM_USE_SURFACE_NORMAL,

FZ_SURF_SCATTER_PARM_ROTATE_X_RANGE_MIN,

FZ_SURF_SCATTER_PARM_ROTATE_X_RANGE_MAX,

FZ_SURF_SCATTER_PARM_ROTATE_Y_RANGE_MIN,

FZ_SURF_SCATTER_PARM_ROTATE_Y_RANGE_MAX,

FZ_SURF_SCATTER_PARM_ROTATE_Z_RANGE_MIN,

FZ_SURF_SCATTER_PARM_ROTATE_Z_RANGE_MAX,

FZ_SURF_SCATTER_PARM_UNIFORM_SCALE,

FZ_SURF_SCATTER_PARM_SCALE_X_RANGE_MIN,

FZ_SURF_SCATTER_PARM_SCALE_X_RANGE_MAX,

FZ_SURF_SCATTER_PARM_SCALE_Y_RANGE_MIN,

FZ_SURF_SCATTER_PARM_SCALE_Y_RANGE_MAX,

FZ_SURF_SCATTER_PARM_SCALE_Z_RANGE_MIN,

FZ_SURF_SCATTER_PARM_SCALE_Z_RANGE_MAX,

FZ_SURF_SCATTER_PARM_OFFSET_MIN,

FZ_SURF_SCATTER_PARM_OFFSET_MAX,

FZ_SURF_SCATTER_PARM_RANDOM_SEED1,

FZ_SURF_SCATTER_PARM_RANDOM_SEED2 };

Members

FZ_SURF_SCATTER_PARM_KEEP_COPIES

Number of scattered list entities to keep.

Type: fzrt_int

Default Value: 0

FZ_SURF_SCATTER_PARM_SCATTER_INDIVIDUALLY

TRUE indicates that individual objects and groups should be selected from the
source arrays, FALSE indicates that all sources should be scattered as a set

Type: fzrt_boolean

Default Value: TRUE

FZ_SURF_SCATTER_PARM_DIRECTION

Specifies direction in or out with respect to surface normals.

Type: fz_surf_scatter_direction_enum

Default Value: FZ_SURF_SCATTER_DIR_OUT

FZ_SURF_SCATTER_PARM_JUSTIFICATION

Specifies object position, before offset, relative to surface.

Type: fz_surf_scatter_justify_enum

Default Value: FZ_SURF_SCATTER_JUSTIFY_ABOVE

FZ_SURF_SCATTER_PARM_SEPARATE

TRUE indicates that copies should not be allowed to overlap

Type: fzrt_boolean

Default Value: TRUE

FZ_SURF_SCATTER_PARM_SEPARATION

Minimum distance allowed between object copies

Type: double

Default Value: 0.0

FZ_SURF_SCATTER_PARM_SETBACK

Limits the scatter so that objects will be be placed no closer to a boundary or face
edge than the specified distance.

Type: double

Default Value: 0.0

FZ_SURF_SCATTER_PARM_USE_SOURCE_AXIS

TRUE indicates the Z-axis of each of the scattered objects is aligned before rotation of
object, FALSE indicates that source orientation is used.

Type: fzrt_boolean

Default Value: TRUE

FZ_SURF_SCATTER_PARM_USE_SURFACE_NORMAL

TTRUE indicates that scattered objects are initially aligned to the normal of the surface,
FALSE indicates that the Cartesian Z-axis is used.

Type: fzrt_boolean

Default Value: TRUE

FZ_SURF_SCATTER_PARM_ROTATE_X_RANGE_MIN

Allow random rotation around X axis, min value.

Type: double

Default Value: 0.0

FZ_SURF_SCATTER_PARM_ROTATE_X_RANGE_MAX

Allow random rotation around X axis, max value.

Type: double

Default Value: 0.0

FZ_SURF_SCATTER_PARM_ROTATE_Y_RANGE_MIN

Allow random rotation around Y axis, min value.

Type: double

Default Value: 0.0

FZ_SURF_SCATTER_PARM_ROTATE_Y_RANGE_MAX

Allow random rotation around Y axis, max value.

Type: double

Default Value: 0.0

FZ_SURF_SCATTER_PARM_ROTATE_Z_RANGE_MIN

Allow random rotation around Z axis, min value.

Type: double

Default Value: 0.0

FZ_SURF_SCATTER_PARM_ROTATE_Z_RANGE_MAX

Allow random rotation around Z axis, max value.

Type: double

Default Value: 0.0

FZ_SURF_SCATTER_PARM_UNIFORM_SCALE

TRUE indicates that relative dimensions of the scattered objects should be maintained.

Type: fzrt_boolean

Default Value: FALSE

FZ_SURF_SCATTER_PARM_SCALE_X_RANGE_MIN

Allow random scale in X direction, min value.

Type: double

Default Value: 0.0

FZ_SURF_SCATTER_PARM_SCALE_X_RANGE_MAX

Allow random scale in X direction, max value.

Type: double

Default Value: 0.0

FZ_SURF_SCATTER_PARM_SCALE_Y_RANGE_MIN

Allow random scale in Y direction, min value.

Type: double

Default Value: 0.0

FZ_SURF_SCATTER_PARM_SCALE_Y_RANGE_MAX

Allow random scale in Y direction, max value.

Type: double

Default Value: 0.0

FZ_SURF_SCATTER_PARM_SCALE_Z_RANGE_MIN

Allow random scale in Z direction, min value.

Type: double

Default Value: 0.0

FZ_SURF_SCATTER_PARM_SCALE_Z_RANGE_MAX

Allow random scale in Z direction, max value.

Type: double

Default Value: 0.0

FZ_SURF_SCATTER_PARM_OFFSET_MIN

Minimum random translation along the placement axis..

Type: double

Default Value: 0.0

FZ_SURF_SCATTER_PARM_OFFSET_MAX

Maximum random translation along the placement axis..

Type: double

Default Value: 0.0

FZ_SURF_SCATTER_PARM_RANDOM_SEED1

Number used to initialize random number generation.
A different seed produces different scattering results.

Type: fzrt_int

FZ_SURF_SCATTER_PARM_RANDOM_SEED2

Number used to initialize random number generation.
A different seed produces different scattering results.

Type: fzrt_int

Availability

8.5.0.1

Defined in

fz_objt_gend_api.h