formZ SDK | 4.0 Call Back Reference | RenderZone Shader

# fz_shdr_cbak_fgnd_name

Description

Depth effect shader name function (Required). This function is called once at startup. It is expected to supply the name of a depth effect shader, as it will appear in the Depth Effect menu in the RenderZone Options dialog.

Plugin Prototype

fzrt_error_td fz_shdr_cbak_fgnd_name(

char * | name,
fzrt_int | max_len )

Parameters

name [Result]

The name of the shader.

max_len [Input]

The maximum number of characters the shader name can have.

Returns

Error codes

Availability

5.0.0.0

Example Files

sine_wave.fsl

Function Set

fz_shdr_cbak_fgnd_fset

Defined in

fz_rzne_shdr_api.h