formZ SDK | 5.0 API Reference | Project | Modeling | Rendering | Render Manager

fz_rndr_quik_parm_enum

Description

Renderer parameters for Quick Paint. Each renderer has a set of options that can be retrieved or changed, and this enum identifies which option is wanted. This is used with the fz_rndr_get_parm, render manager functions.

enum fz_rndr_quik_parm_enum {

FZ_RNDR_QUIK_PARM_COLOR,

FZ_RNDR_QUIK_PARM_EDGE,

FZ_RNDR_QUIK_PARM_FACETS,

FZ_RNDR_QUIK_PARM_SHADOWS,

FZ_RNDR_QUIK_PARM_TRNS,

FZ_RNDR_QUIK_PARM_SURF,

FZ_RNDR_QUIK_PARM_WIRE,

FZ_RNDR_QUIK_PARM_NORMAL,

FZ_RNDR_QUIK_PARM_BETTER };

Members

FZ_RNDR_QUIK_PARM_COLOR

Whether or not to show object's color.

Type: fzrt_boolean

Default Value: TRUE

FZ_RNDR_QUIK_PARM_EDGE

Whether or not to show edges.

Type: fzrt_boolean

Default Value: TRUE

FZ_RNDR_QUIK_PARM_FACETS

Whether or not to show facets of smooth objects.

Type: fzrt_boolean

Default Value: FALSE

FZ_RNDR_QUIK_PARM_SHADOWS

Whether or not to calculate shadows.

Type: fzrt_boolean

Default Value: FALSE

FZ_RNDR_QUIK_PARM_TRNS

Whether or not to show transparent objects.

Type: fzrt_boolean

Default Value: TRUE

FZ_RNDR_QUIK_PARM_SURF

Whether or not to show transparent objects as solids/surfaces.

Type: fzrt_boolean

Default Value: TRUE

FZ_RNDR_QUIK_PARM_WIRE

Whether or not to show transparent objects as wire frame.

Type: fzrt_boolean

Default Value: FALSE

FZ_RNDR_QUIK_PARM_NORMAL

Whether or not to use normal image quality.

Type: fzrt_boolean

Default Value: TRUE

FZ_RNDR_QUIK_PARM_BETTER

Whether or not to use better image quality.

Type: fzrt_boolean

Default Value: FALSE

Availability

5.0.0.0

Defined in

fz_rndr_api.h