formZ SDK | 5.0 API Reference | Project | Modeling | View Manager

# fz_view_math_world_2_homg_get_mat

Description

Routine to get a matrix for converting from 3D world coordinates to homogenous coordinates

Plugin Prototype

fzrt_error_td fz_view_math_world_2_homg_get_mat(

fzrt_int | windex,
fz_mat4x4_td * | matrix )

Parameters

windex [Input]

project window index

matrix [Result]

transformation matrix

Returns

None

Availability

5.0.0.0

Function Set

fz_view_fset

Defined in

fz_view_api.h