formZ SDK | 5.0 API Reference | Project | Modeling | Rendering | Render Manager
Description
Animation Generation parameters. This enum identifies which option is wanted to retrieve or change. This is used with the , fz_rndr_anim_gen_set_parm render manager functions.
enum fz_rndr_anim_gen_parm_enum {
FZ_RNDR_ANIM_GEN_PARM_DISPLAY_TYPE,
FZ_RNDR_ANIM_GEN_PARM_SSAMPLE,
FZ_RNDR_ANIM_GEN_PARM_SSAMPLE_MENU,
FZ_RNDR_ANIM_GEN_PARM_MBLUR,
FZ_RNDR_ANIM_GEN_PARM_MBLUR_MENU,
FZ_RNDR_ANIM_GEN_PARM_BFILTER,
FZ_RNDR_ANIM_GEN_PARM_BFILTER_MENU,
FZ_RNDR_ANIM_GEN_PARM_FRAMES_MENU,
FZ_RNDR_ANIM_GEN_PARM_FRAME_START,
FZ_RNDR_ANIM_GEN_PARM_FRAME_END,
FZ_RNDR_ANIM_GEN_PARM_FRAME_INCR,
FZ_RNDR_ANIM_GEN_PARM_FRAME_INCR_INP,
FZ_RNDR_ANIM_GEN_PARM_FRAME_LIST,
FZ_RNDR_ANIM_GEN_PARM_LOCAL,
FZ_RNDR_ANIM_GEN_PARM_FILE_TYPE,
FZ_RNDR_ANIM_GEN_PARM_COMP,
FZ_RNDR_ANIM_GEN_PARM_KEEP_FRAMES,
FZ_RNDR_ANIM_GEN_PARM_PRES_RNDR };
Members
FZ_RNDR_ANIM_GEN_PARM_DISPLAY_TYPE
Type of display renderer to use during animation.
Type: fzrt_UUID_td
Default Value: RenderZone
FZ_RNDR_ANIM_GEN_PARM_SSAMPLE
Whether or not to super sample animation.
Type: fzrt_boolean
Default Value: FALSE
FZ_RNDR_ANIM_GEN_PARM_SSAMPLE_MENU
Level of super sampling to do.
Type: fz_rndr_anim_gen_ssample_enum
Default Value: FZ_RNDR_ANIM_GEN_SSAMPLE_LOW
FZ_RNDR_ANIM_GEN_PARM_MBLUR
Whether or not to do motion blur in animation.
Type: fzrt_boolean
Default Value: FALSE
FZ_RNDR_ANIM_GEN_PARM_MBLUR_MENU
Level of motion blurring to do.
Type: fz_rndr_anim_gen_mblur_enum
Default Value: FZ_RNDR_ANIM_GEN_MBLUR_LOW
FZ_RNDR_ANIM_GEN_PARM_BFILTER
Whether or not to do blur filter in animation.
Type: fzrt_boolean
Default Value: FALSE
FZ_RNDR_ANIM_GEN_PARM_BFILTER_MENU
Level of blur filtering to do.
Type: fz_rndr_anim_gen_bfilter_enum
Default Value: FZ_RNDR_ANIM_GEN_bfilter_LOW
FZ_RNDR_ANIM_GEN_PARM_FRAMES_MENU
What choice of frames to use for animation.
Type: fz_anim_frames_enum
Default Value: FZ_ANIM_FRAMES_ALL
FZ_RNDR_ANIM_GEN_PARM_FRAME_START
Starting frame for range of frames to use for animation.
Type: fzrt_int
Default Value: 0
Range: 0 <= value <= FZ_RNDR_ANIM_GEN_PARM_FRAME_END
FZ_RNDR_ANIM_GEN_PARM_FRAME_END
Ending frame for range of frames to use for animation.
Type: fzrt_int
Default Value: last frame index
Range: FZ_RNDR_ANIM_GEN_PARM_FRAME_START <= value <= last frame index
FZ_RNDR_ANIM_GEN_PARM_FRAME_INCR
Whether or not to skip/increment/jump a certain number of frames between frames.
Type: fzrt_boolean
Default Value: FALSE
FZ_RNDR_ANIM_GEN_PARM_FRAME_INCR_INP
Number of frames to increment between frames for range of frames to use for animation.
Type: fzrt_int
Default Value: 10
Range: 1 <= value <= number of frames
FZ_RNDR_ANIM_GEN_PARM_FRAME_LIST
Comma separated list of ranges of frames to use for animation.
Type: char*
Default Value: "0 - 299"
FZ_RNDR_ANIM_GEN_PARM_LOCAL
Whether or not to use local machine to generate animation. If FALSE, network is used.
Type: fzrt_boolean
Default Value: TRUE
FZ_RNDR_ANIM_GEN_PARM_FILE_TYPE
Type of file to output for animation.
Type: fz_rndr_anim_gen_file_type_enum
Default Value: FZ_RNDR_ANIM_GEN_FILE_TYPE_FZ
FZ_RNDR_ANIM_GEN_PARM_COMP
Type of compression to use for animation output file.
Type: fz_rndr_anim_gen_comp_enum
Default Value: FZ_RNDR_ANIM_GEN_COMP_OFF
FZ_RNDR_ANIM_GEN_PARM_KEEP_FRAMES
Whether or not to keep all existing frames in animation.
Type: fzrt_boolean
Default Value: FALSE
FZ_RNDR_ANIM_GEN_PARM_PRES_RNDR
Whether or not to preserve rendering of existing frames in animation.
Type: fzrt_boolean
Default Value: FALSE
Availability
5.0.0.0
See Also
Defined in