formZ SDK | 5.0 API Reference | System | User Interface (FUIM) | Templates

# fz_fuim_key_td

Description

This structure is used when a key press is handled in a custom item function.

typedef struct fz_fuim_key_td {

short | hit_char;
short | virt_code;
fzrt_point | where;
fzrt_int | when;
fzrt_int | modifiers;
short | repeat;
short | button };

Members

hit_char

Character of the key that was hit.

virt_code

Virtual key code of the key that was hit.

where

Point where the key hit took place.

when

When the key was hit.

modifiers

Specifies what key modifiers are being held down.

repeat

Specifies if the hit key being held down. 0 means it's not.

button

Specifies which mouse button was pressed.

Availability

5.0.0.0

Defined in

fz_fuim_api.h