formZ SDK | 5.0 API Reference | Project | Modeling | Rendering | Render Materials

# fz_rmtl_parm_shdraa_space_enum

Description

Identifier for the space in which shader antialiasing occurs. This enum is used in the parameter FZ_RMTL_PARM_SHADER_AA_COL_SPACE, FZ_RMTL_PARM_SHADER_AA_REF_SPACE and FZ_RMTL_PARM_SHADER_AA_BMP_SPACE in the functions and fz_rmtl_set_parm.

enum fz_rmtl_parm_shdraa_space_enum {

FZ_RMTL_SHADER_AA_SPACE_SCREEN,

FZ_RMTL_SHADER_AA_SPACE_WORLD,

FZ_RMTL_SHADER_AA_SPACE_TEXTURE };

Members

FZ_RMTL_SHADER_AA_SPACE_SCREEN

shader antialiasing occurs in screen space

FZ_RMTL_SHADER_AA_SPACE_WORLD

shader antialiasing occurs in world space

FZ_RMTL_SHADER_AA_SPACE_TEXTURE

shader antialiasing occurs in texture space

Availability

5.0.0.0

See Also

, fz_rmtl_set_parm

Defined in

fz_rmtl_api.h