formZ SDK | 5.0 API Reference | System | Texture Maps

# fz_tmap_embd_allocate

Description

Allocates and initializes an embedded texture map structure. Note, that no pixles are loaded yet. This needs to be done with a subsequent call to

Plugin Prototype

fzrt_error_td fz_tmap_embd_allocate(

fzrt_zone_ptr | zone_ptr,
fz_tmap_embd_ptr * | tmap_embd )

Parameters

zone_ptr [Input]

the memory zone in which the texture map's memory is allocated

tmap_embd [Result]

the embedded texture map

Returns

error codes

Availability

7.0.0.0

See Also

Function Set

fz_tmap_fset

Defined in

fz_tmap_api.h