formZ SDK | 4.0 Call Back Reference | RenderZone Shader

# fz_shdr_cbak_refl_pixel

Description

Reflection shader main function (Required). It is expected to retrieve the unshaded color of a pixel and add shading to the pixel color. It is called by formZ at least once for each pixel.

Plugin Prototype

fz_rgb_float_td fz_shdr_cbak_refl_pixel(

void * | shdr_data )

Parameters

shdr_data [Input]

Shader data. This is the pointer which was returned to formZ by the API callback function. It allows the plugin to pass data from the initialization stage to this function. Typically, this is information, which is precomputed once at rendering start.

Returns

The color of the pixel.

Availability

5.0.0.0

Example Files

sine_wave.fsl

See Also

,

Function Set

fz_shdr_cbak_refl_fset

Defined in

fz_rzne_shdr_api.h