formZ SDK | 4.0 Call Back Reference | RenderZone Shader
Description
Transparency shader main function (Required). It is expected to compute the transparency of a pixel. It is called by formZ at least once for each pixel.
Plugin Prototype
double fz_shdr_cbak_trns_pixel(
void * | shdr_data ) |
Parameters
shdr_data [Input]
Shader data. This is the pointer which was returned to formZ by the fz_shdr_cbak_trns_pre_render API callback function. It allows the plugin to pass data from the initialization stage to this function. Typically, this is information, which is precomputed once at rendering start.
Returns
The Transparency of the pixel.
Availability
5.0.0.0
Example Files
See Also
fz_shdr_cbak_trns_pre_render, fz_shdr_cbak_trns_post_render
Function Set
Defined in